ZERO HOUR STATS

Builds the way players describe them — supplies, gatherers, the first production buildings, forward structures and the first move — from every 1v1 in the library, to 5:00
By

Build Orders

By
Describe by

In Focus

By
click a chip above: how common it is on its own, and what goes with it · click a row: that build step by step, with the gaps between its steps

On the Map

By
Player
Draw
Blur
Grouping
Raids
Grain
Terrain
Tint

Builds, Factored

By
Units

Structure Sequence

Window
First

What Comes Next

click a sequence above or a structure below to walk the tree

Timings

Instance

Base at the Mark

mean number placed by each moment of the window

Promotion, Upgrades and Powers

share of player-games with it inside the window, from the order stream
ZERO HOUR STATS
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