Matchups
loses winsWin Rate by
the selection, split one way at a time; whiskers are 95% intervalsWin Rate by Opening Posture
how the player opened, and how often they went on to winBy
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Win Rate by Build Order
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Describe by
Across matchups a build carries its faction’s own strength — pick one Faction Played and one Against to compare builds on level ground.
Win Rate by Eco
how the player built their economy, and how often they went on to winBy
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Win Rate by Unit Mix
what the player’s army was made of, and how often they went on to winBy
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Win Rate by Play
the plays the Build orders tab names, and how often the player went on to winBy
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